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[DNF] von Sub-Machine Guns & Pipe Bombs.... [nurbie - 02 Jan 2006]
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Neues Jahr, neuer Versuch.
In diesem Jahr wird Duke Nukem 3D sein 10 jähriges Jubiläum feiern und nachdem bereits zum 10 jährigen Jubiläum von Duke Nukem 1, dem 2D "Shooter", einen Trailer gab ( E3 2001 ) wird uns 3DR hoffentlich dieses Jahr beglücken ;)
Nun zurück zum Thema : GB spricht über "spezielle" Sub-Machine Guns und über den Einsatz von Pipe Bombs und der "Pipe-Bomb-Taste" :
Every game has sub machine guns. Duke needs something a little different, if for nothing else, than from a visual standpoint.
What we did was that if you just throw out a Pipe Bomb via the qucik key, it goes out and detonates in a few seconds. If you want to throw it out and use the trigger, then you select it using the normal weapons interface.
We assume that if you are throwing a bomb out via the quick key, you really want it to go off, quickly.
So this enables you to toss out a few, quickly, in high stress situations, or throw one out via the weapon selection and be more sneaky about it.
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